In this month's post, I'd like to try something a little bit different. Usually I talk about D&D Fifth Edition material, but this time I'm going to discuss a set of adventures for the Pathfinder roleplaying game - the Way of the Wicked adventure path. In this article, I'll explain why you might want to consider running those adventures in Fifth Edition. I'll include a full set of conversion notes for the first adventure in the path, Knot of Thorns, as well as my thoughts on how to best present that adventure to your players.
A quick note before we begin: I have no connection with the creators of this adventure path. It's just that Way of the Wicked is really awesome, and I want to let you all know about it. I just finished running the first adventure in the path, Knot of Thorns, and it was the most fun I've ever had with a prewritten adventure - and I've run a lot of them.
So what is Way of the Wicked?
So is it good? Absolutely!
A quick note before we begin: I have no connection with the creators of this adventure path. It's just that Way of the Wicked is really awesome, and I want to let you all know about it. I just finished running the first adventure in the path, Knot of Thorns, and it was the most fun I've ever had with a prewritten adventure - and I've run a lot of them.
So what is Way of the Wicked?
So is it good? Absolutely!